![]() ![]() There are so many challenging areas in this game that you would probably scream in frustration as you fall off the mountain again and again. This game can be very difficult especially for proud players who have a lot of faith in their abilities. The game involves a lot of physics as you need to maneuver around an impossibly challenging and tall mountain with nothing but a hammer while stuck in an unstable pot. Getting Over it with Bennett can be easily defined as a rare game built around an intentionally frustrating and complicated control scheme. The game becomes increasingly difficult as the player progress up the mountain. If you fall off the mountain, you will need to start over from the bottom. There is no checkpoint in this game, and there is no way to save your progress. If the player does not record it, the game will then provide them with access to a chatroom so they can interact with other players who have completed the game. Upon reaching the end, the system will ask the player if they are recording the gameplay. The game of Getting Over it with Bennett Foddy ends when the player reaches the highest point of the mountain and then enters space. Basically, Bennett Foddy’s voice over is just there to provide background noise and even distract players as they try to climb up the mountain. He also discusses philosophical topics and provides quotations relating to disappointments and perseverance. While you play the game, you can hear Bennett Foddy on the background commenting about the game and explaining why he decided to design it the way he did. ![]()
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